MATT CLICKwriting + editing + game design
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ABOUT

AT-A-GLANCE
mattclickedits@gmail.com
253.439.7426
I'm a freelance writer, editor, and game designer dwelling in the Pacific Northwest. I've worked with Wizards of the Coast, Fantasy Flight Games, and Microsoft Studios, and I'm a founding partner of independent RPG publisher Absolute Tabletop. Available as freelance

EXPERTISE

MY SKILLS

  • Vast experience with writing, editing, layout, project management, and publishing
  • Self-published more than a dozen RPG products
  • Comfortable working with technical writing, game mechanics, and rules text
  • Focused on community and inclusivity
  • Well versed in Chicago Manual of Style
  • Practiced in optimizing localized text for English audiences
  • Expert with Microsoft Office application suite
  • Proficient with Adobe Creative Suite

BIO

ABOUT ME

I'm a Dungeon Master, dire-hobbit, word wizard, and RPG fanatic dwelling in Tacoma, Washington with my wife, daughter, two needy cats, and a rescue pit bull. My chief passion and professional pursuit is game design.

My work includes editing with Wizards of the Coast, narrative design at Microsoft Studios, proofreading with Fantasy Flight Games, and founding indie RPG publisher Absolute Tabletop. I leverage nearly a decade of experience in video games and tabletop games in my writing, editing, proofreading, layout, and game design. I am detail-oriented, deadline-driven, and community-focused, with an eye for simple game mechanics and seamless design.

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EXPERIENCE

NOTABLE POSITIONS
  • 2015
    Now
    MORIARTY, NM

    MANAGING EDITOR

    ABSOLUTE TABLETOP

    I co-founded this independent tabletop RPG publisher, and have since done writing, editing, and layout on more than a dozen books. I have successfully crowdfunded RPG supplements and organized a small tabletop gaming convention in my hometown of Tacoma, WA.
  • 2013
    2016
    PUYALLUP, WA

    PUBLICATIONS SPECIALIST

    PARAMETRIX

    I worked alongside engineering staff to produce project specifications and technical reports.
  • 2013
    2013
    REDMOND, WA

    NARRATIVE DESIGNER

    MICROSOFT STUDIOS

    I oversaw conceptualization, writing, proofreading, quality control, and localization processes under tight deadlines on high-profile Xbox One launch titles.
  • 2011
    2013
    SEATTLE, WA

    EDITOR

    BUDDYTV

    I managed a distributed team of 20-plus freelance writers, editing all web content for quality and consistency.
FREELANCE
  • 2018
    Now
    RENTON, WA

    EDITING

    Wizards of the Coast

    I edit and proofread adventure products for the Dungeons & Dragons Roleplaying Game.
  • 2010
    Now
    SAN FRANCISCO, CA

    PRODUCTION DESIGN

    ATRENET

    I'm a jack-of-all-trades – from copywriting and proofreading, to production design and Photoshop work for Silicon Valley web-based clients.
  • 2010
    Now
    ROSEVILLE, MN

    PROOFREADING

    FANTASY FLIGHT GAMES

    I edit and proofread manuals and asset text for board games, card games, roleplaying games, and digital content.
EDUCATION
  • 2006
    2010
    TACOMA, WA

    B.A. – ENGLISH

    PACIFIC LUTHERAN UNIVERSITY

    I served as A&E editor of the campus newspaper, co-editor of the literary magazine, and held a chair on the student media board.
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WORK

MY PORTFOLIO
Roleplaying Games

IRONSWORN: LODESTAR

IRONSWORN: LODESTAR

Ironsworn: Lodestar is a complete rules reference and player aid for use with the Ironsworn tabletop roleplaying game by Shawn Tomkin. Ironsworn is a gritty fantasy game with PbtA leanings that focuses on personal quests across a harsh, iron-age landscape. It allows for solo, co-operative, and guided play through the use of an open, narrative system and plenty of roll tables for inspiration and improvisation. I edited this handy rules reference, ensuring a clear, concise offering of the full rules for easy, at-a-glance use at the table.

Board Games

ARKHAM HORROR: THIRD EDITION

ARKHAM HORROR: THIRD EDITION

Arkham Horror: Third Edition is a new and updated version of the classic Cthulhian board game by Fantasy Flight Games. In addition to updating the mechanics and layout of the game, Arkham Horror: Third Edition features a modular board and variable scenarios to increase the replay value of this already phenomenal game. I served as an editor and proofreader, which was a distinct honor given my history with Arkham Horror. This is the game that introduced me to H.P. Lovecraft and the Cthulhu Mythos when I was still in high school, so it was a unique pleasure to be involved in the production of this new and improved edition.

Roleplaying Games

WATERDEEP: DUNGEON OF THE MAD MAGE

WATERDEEP: DUNGEON OF THE MAD MAGE

Waterdeep: Dungeon of the Mad Mage is an adventure module published by Wizards of the Coast for the fifth edition of the Dungeons & Dragons roleplaying game. Adventurers delve into the varied levels of Undermountain, a super-dungeon ruled by the mad mage Halaster Blackcloak. I took on editing and proofreading duties for seven levels of this massive dungeon. It is my first published product with Wizards of the Coast, and it was an absolutely surreal and incredible experience to have a hand in its production.

Roleplaying Games

THE MECHA HACK

THE MECHA HACK

The Mecha Hack is a rules-lite tabletop roleplaying game wherein players create and customize their own giant robots, and pilot them in dangerous and daring missions. The game’s simple and streamlined rules are partially derived from The Black Hack, and draw inspiration from some of the favorite mecha properties from my childhood and beyond: Gundam, Robotech, Transformers, BattleTech/MechWarrior, Evangelion, Pacific Rim, and more.

Roleplaying Games

HARBINGER

HARBINGER

Harbinger is a dark science fantasy setting and ruleset for use with the fifth edition of Dungeons & Dragons. It boasts all new classes, races, backgrounds, equipment, mechanics, and a unique high risk/high reward magic system. Currently in playtesting, Harbinger is a passion project of mine, combining my favorite aspects of gritty sci-fi, high fantasy, weird horror, exploration, and political intrigue.

Board Games

MANSIONS OF MADNESS

MANSIONS OF MADNESS

Mansions of Madness: Second Edition is a cooperative board game published by Fantasy Flight Games that pits players against Lovecraftian horrors beyond human understanding. Each scenario provides its own challenges and stories. The game is unique in that it includes integration with a mobile app, which enhances the experience. I did proofreading and editing on the Streets of Arkham expansion for the game, working with physical board game components as well as digital app content.

Roleplaying Games

OATH OF THE FROZEN KING

OATH OF THE FROZEN KING

Adventure Kit: Oath of the Frozen King is an open-ended, modular, adventure-building toolkit from Absolute Tabletop. We funded this project through Kickstarter and raised more than $35,000 in pre-orders for digital and physical books. It is fully compatible with the fifth edition of Dungeons & Dragons.

Roleplaying Games

STONE RIFT

STONE RIFT

Stone Rift: Thunder Dwarves of Erenoth is a tabletop roleplaying game supplement I wrote, edited, and published through the independent publishing company I co-founded, Absolute Tabletop. The book features a robust fantasy city fueled by lightning for use with the fifth edition of Dungeons & Dragons, and is inspired by one of my favorite classic adventure modules, Keep on the Borderlands.

Video Games

CRIMSON DRAGON

CRIMSON DRAGON

Crimson Dragon is a launch title for the Xbox One. It is a rail shooter, considered the spiritual successor to the classic Panzer Dragoon series. I oversaw the localization of this game and had a heavy hand in reworking the story and characters from the ground up. I also worked with the dialogue and UI text.

Video Games

RYSE: SON OF ROME

RYSE: SON OF ROME

Ryse: Son of Rome is an action-adventure launch title for the Xbox One, set it an alternate history version of Rome. I was heavily involved in editing and proofreading of UI text, particularly weapons and armor.

Board Games

DESCENT: JOURNEYS IN THE DARK

DESCENT: JOURNEYS IN THE DARK

Descent: Journeys in the Dark is a cooperative dungeon-delving board game. In my time working with Fantasy Flight Games, I have done editing and proofreading on several expansions for this game, including Mists of BilehallBonds of the Wild, and Dark Elements.

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CONTACT

LET'S TALK

GET IN TOUCH

Send me a message any time. I'm happy to share samples of my work and discuss writing, editing, or publishing opportunities.